Publication Details

Cache-Based Parallel Particle Rendering Engine

TIŠNOVSKÝ, P.; HEROUT, A.; ZEMČÍK, P. Cache-Based Parallel Particle Rendering Engine. ElectronicsLetters.com - http://www.electronicsletters.com, 2003, vol. 2003, no. 1, p. 0-0. ISSN: 1213-161X.
Czech title
Paralelní stroj pro zobrazování částicových systémů založený na mechanismech cache
Type
journal article
Language
English
Authors
Keywords

particle, surfel, particle renderer, particle rendering engine, Field Programmable Gate Array - FPGA, Content Addressable Memory - CAM, Digital Signal Processor - DSP, Programmable Switching Matrix - PSM, Configurable Logic Block - CLB, cache, spatial data locality

Abstract

Current hardware graphics rendering engines efficiently process huge amount of triangle data, but are not as suitable when operating on point-based scenes. This paper presents an architectural design for point-based rendering. We are using a previously developed hardware model featuring FPGA, DSP and CAM memory.

Published
2003
Pages
8
Journal
ElectronicsLetters.com - http://www.electronicsletters.com, vol. 2003, no. 1, ISSN 1213-161X
Book
Electronics Letters
BibTeX
@article{BUT42291,
  author="Pavel {Tišnovský} and Adam {Herout} and Pavel {Zemčík}",
  title="Cache-Based Parallel Particle Rendering Engine",
  journal="ElectronicsLetters.com - http://www.electronicsletters.com",
  year="2003",
  volume="2003",
  number="1",
  pages="8",
  issn="1213-161X"
}
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