Publication Details

Počítačová animace měkkých tkání obratlovců

DOBŠÍK, M. Počítačová animace měkkých tkání obratlovců. In Sborník prací studentů a doktorandů 1999. Brno: Fakulta elektrotechniky a informatiky VUT, 1999. s. 77-78. ISBN: 80-214-1155-4.
English title
Computer Animation of Soft Tissue of Vertebrates
Type
book chapter
Language
Czech
Authors
Dobšík Martin, Ing., Ph.D.
URL
Keywords

Forward kinematics, inverse kinematics, skeleton model, articulated structure, deformation model, physically-based simulation, layered construction, biomechanical models, finite element theory

Abstract

Most of computer animation systems used for animating vertebrates was developed for real-time applications or real-time human-computer interaction. These systems thus incorporate very simple human body model which, sometimes, is not based on physical laws. Usually so called ``inverse solution'' to human surface visulaization is used. Animator describes the motion of the skeleton; from such motion description the resulting muscle, fatty tissue and finally skin deformations are computed. Smaller amount of work was done on so called ``natural solution'' to this problem, i.e. on simulation of muscle activities due to neural stimulation which yields in both: skeleton motion and human surface deformation. This paper deals with biomechanically-based model of musculo-tendon unit for realistic animation and simulation of human body motion and deformation using ``natural'' approach.

Published
1999
Pages
77–78
Book
Sborník prací studentů a doktorandů 1999
ISBN
80-214-1155-4
Publisher
Fakulta elektrotechniky a informatiky VUT
Place
Brno
BibTeX
@inbook{BUT192326,
  author="Martin {Dobšík}",
  title="Počítačová animace měkkých tkání obratlovců",
  booktitle="Sborník prací studentů a doktorandů 1999",
  year="1999",
  publisher="Fakulta elektrotechniky a informatiky VUT",
  address="Brno",
  pages="77--78",
  isbn="80-214-1155-4",
  url="http://www.fit.vutbr.cz/~dobsik/papers/dobsik/BUT99.ps.gz"
}
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