Detail publikace

Počítačová animace měkkých tkání obratlovců

DOBŠÍK, M. Počítačová animace měkkých tkání obratlovců. In Sborník prací studentů a doktorandů 1999. Brno: Fakulta elektrotechniky a informatiky VUT, 1999. s. 77-78. ISBN: 80-214-1155-4.
Název anglicky
Computer Animation of Soft Tissue of Vertebrates
Typ
kapitola v knize
Jazyk
česky
Autoři
Dobšík Martin, Ing., Ph.D.
URL
Klíčová slova

Forward kinematics, inverse kinematics, skeleton model, articulated structure, deformation model, physically-based simulation, layered construction, biomechanical models, finite element theory

Anotace

Most of computer animation systems used for animating vertebrates was developed for real-time applications or real-time human-computer interaction. These systems thus incorporate very simple human body model which, sometimes, is not based on physical laws. Usually so called ``inverse solution'' to human surface visulaization is used. Animator describes the motion of the skeleton; from such motion description the resulting muscle, fatty tissue and finally skin deformations are computed. Smaller amount of work was done on so called ``natural solution'' to this problem, i.e. on simulation of muscle activities due to neural stimulation which yields in both: skeleton motion and human surface deformation. This paper deals with biomechanically-based model of musculo-tendon unit for realistic animation and simulation of human body motion and deformation using ``natural'' approach.

Rok
1999
Strany
77–78
Kniha
Sborník prací studentů a doktorandů 1999
ISBN
80-214-1155-4
Vydavatel
Fakulta elektrotechniky a informatiky VUT
Místo
Brno
BibTeX
@inbook{BUT192326,
  author="Martin {Dobšík}",
  title="Počítačová animace měkkých tkání obratlovců",
  booktitle="Sborník prací studentů a doktorandů 1999",
  year="1999",
  publisher="Fakulta elektrotechniky a informatiky VUT",
  address="Brno",
  pages="77--78",
  isbn="80-214-1155-4",
  url="http://www.fit.vutbr.cz/~dobsik/papers/dobsik/BUT99.ps.gz"
}
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