Publication Details

Bezpečnostní slabiny software pro spolupráci ve virtuální realitě

VONDRÁČEK, M. Bezpečnostní slabiny software pro spolupráci ve virtuální realitě. IT Systems, 2019, roč. 2019, č. 6, s. 56-57. ISSN: 1802-002X.
English title
Security Weaknesses of Software for Collaboration in Virtual Reality
Type
journal article
Language
Czech
Authors
Keywords

Immersive Virtual Reality, Man-in-the-Room Attack, Responsible Disclosure, Bigscreen, Unity, Security Analysis, Network Traffic Analysis, Penetration Testing, Reverse Engineering, Application Patching, Application Crippling, HTC Vive, Oculus Rift

Abstract

Virtual Reality (VR) is an expanding area that finds more and more applications. Today, VR is used not only for entertainment but also for industrial applications, research and development, but also for social interaction. Communication applications for VR find use also for business meetings where we can imagine such applications as a substantially extended form of teleconferencing. But with the introduction of new technologies, there are new security risks. Recent cyber security research from the US has revealed weaknesses in the Bigscreen communication application and the Unity platform. Potential attackers were thus able not only to eavesdrop on microphones, but even to create a botnet of controlled computers.

Published
2019
Pages
56–57
Journal
IT Systems, vol. 2019, no. 6, ISSN 1802-002X
Book
IT Systems
Place
Brno
BibTeX
@article{BUT168528,
  author="Martin {Vondráček}",
  title="Bezpečnostní slabiny software pro spolupráci ve virtuální realitě",
  journal="IT Systems",
  year="2019",
  volume="2019",
  number="6",
  pages="56--57",
  issn="1802-002X",
  url="https://www.fit.vut.cz/research/publication/12216/"
}
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