Publication Details

Close-to-photorealistic Lighting for Simulations and CAD

PEČIVA, J.; PŘIBYL, J.; NAVRÁTIL, J. Close-to-photorealistic Lighting for Simulations and CAD. 2011 International Simulation Multiconference - SCS (SCSC, SPECTS, GCMS) - SCSC Proceedings (Hard-Copy) 11. Hague: SCS Publication House, 2011. p. 1-2. ISBN: 1-56555-345-4.
Czech title
Blízce fotorealistické osvětlování pro simulace a CAD
Type
conference paper
Language
English
Authors
Pečiva Jan, Ing., Ph.D. (DCGM)
Přibyl Jaroslav, Ing., Ph.D.
Navrátil Jan, Ing., Ph.D.
Keywords

realistic lighting, massive lighting, virtual reality, photorealism, shaders

Abstract

High quality visualizations with realistic lighting is a challenging topic in computer graphics. This paper presents Lexolights architecture for visualization of virtual scenes when high fidelity lighting is required. It describes the shader architecture that provides per-pixel lighting, followed by shadow techniques and multipass concept. Multipass is used as it seems to be a robust approach to overcome some limitations related to the maximum number of lights in the scene. Finally, our approach for rendering of models with huge texture data sets is presented.

Published
2011
Pages
1–2
Proceedings
2011 International Simulation Multiconference - SCS (SCSC, SPECTS, GCMS) - SCSC Proceedings (Hard-Copy) 11
ISBN
1-56555-345-4
Publisher
SCS Publication House
Place
Hague
BibTeX
@inproceedings{BUT76395,
  author="Jan {Pečiva} and Jaroslav {Přibyl} and Jan {Navrátil}",
  title="Close-to-photorealistic Lighting for Simulations and CAD",
  booktitle="2011 International Simulation Multiconference - SCS (SCSC, SPECTS, GCMS) - SCSC Proceedings (Hard-Copy) 11",
  year="2011",
  pages="1--2",
  publisher="SCS Publication House",
  address="Hague",
  isbn="1-56555-345-4"
}
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