Publications
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2024
CHLUBNA, T.; MILET, T.; ZEMČÍK, P. Automatic 3D-Display-Friendly Scene Extraction from Video Sequences and Optimal Focusing Distance Identification. MULTIMEDIA TOOLS AND APPLICATIONS, 2024, vol. 83, no. 7,
p. 1-29. ISSN: 1573-7721. DetailCHLUBNA, T.; MILET, T.; ZEMČÍK, P. How Capturing Camera Trajectory Distortion Affects User Experience on Looking Glass 3D Display. MULTIMEDIA TOOLS AND APPLICATIONS, 2024, vol. 2024, no. 83,
p. 20265-20287. ISSN: 1573-7721. DetailCHLUBNA, T.; MILET, T.; ZEMČÍK, P. Lightweight All-Focused Light Field Rendering. COMPUTER VISION AND IMAGE UNDERSTANDING, 2024, vol. 244, no. 7,
p. 7-8. ISSN: 1077-3142. DetailCHLUBNA, T.; ZEMČÍK, P.; MILET, T. Efficient Random-Access GPU Video Decoding for Light-Field Rendering. JOURNAL OF VISUAL COMMUNICATION AND IMAGE REPRESENTATION, 2024, vol. 2024, no. 102,
p. 1-14. ISSN: 1047-3203. Detail -
2023
CHLUBNA, T.; MILET, T.; ZEMČÍK, P.; KULA, M. Real-Time Light Field Video Focusing and GPU Accelerated Streaming. Journal of Signal Processing Systems for Signal Image and Video Technology, 2023, vol. 95, no. 6,
p. 703-719. ISSN: 1939-8115. Detail -
2022
KOBRTEK, J.; MILET, T.; TÓTH, M.; HEROUT, A. Comparison of Modern Omnidirectional Precise Shadowing Techniques Versus Ray Tracing. COMPUTER GRAPHICS FORUM, 2022, vol. 41, no. 1,
p. 106-121. ISSN: 0167-7055. Detail -
2021
CHLUBNA, T.; MILET, T.; ZEMČÍK, P. Real-time per-pixel focusing method for light field rendering. Computational Visual Media, 2021, vol. 2021, no. 7,
p. 319-333. ISSN: 2096-0662. Detail -
2019
KOBRTEK, J.; MILET, T.; HEROUT, A. Silhouette Extraction for Shadow Volumes Using Potentially Visible Sets. In International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision (WSCG). Plzeň: Union Agency, 2019.
p. 9-16. ISBN: 978-80-86943-37-4. Detail -
2015
MILET, T.; NAVRÁTIL, J.; ZEMČÍK, P. An Improved Non-Orthogonal Texture Warping for Better Shadow Rendering. In WSCG 2015 - Full Papers Proceedings. Plzeň: Union Agency, 2015.
p. 99-107. ISBN: 978-80-86943-65-7. DetailMILET, T.; TÓTH, M.; PEČIVA, J.; STARKA, T.; KOBRTEK, J.; ZEMČÍK, P. Fast robust and precise shadow algorithm for WebGL 1.0 platform. In ICAT-EGVE 2015 - International Conference on Artificial Reality and Telexistence and Eurographics Symposium on Virtual Environments. Kyoto: Eurographics Association, 2015.
p. 85-92. ISBN: 978-3-905674-84-2. DetailPEČIVA, J.; MILET, T.; TÓTH, M.; STARKA, T.; KOBRTEK, J. Summary report for 2015 of project "Software development of CAD systems and 3D data visualization applications". Brno: 2015.
p. 1-4. Detail -
2014
MILET, T.; KOBRTEK, J.; ZEMČÍK, P.; PEČIVA, J. Fast and Robust Tessellation-Based Silhouette Shadows. 22nd International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision, WSCG 2014, Poster Papers Proceedings - in co-operation with EUROGRAPHICS Association. Plzeň: University of West Bohemia in Pilsen, 2014.
p. 33-38. ISBN: 978-80-86943-72-5. Detail -
2013
MILET, T.; NAVRÁTIL, J.; HEROUT, A.; ZEMČÍK, P. Improved Computation of Attenuated Light with Application in Scenes with Many Light Sources. Proceedings of SCCG 2013. Bratislava: Comenius University in Bratislava, 2013.
p. 155-160. ISBN: 978-80-223-3377-1. DetailPEČIVA, J.; KOBRTEK, J.; MILET, T.; STARKA, T.; ZEMČÍK, P. Souhrnná zpráva za rok 2013 z projektu "Vývoj softwaru v oblasti CAD systémů, 3D grafiky a vizualizace grafických scén". Brno: 2013.
s. 0-0. DetailPEČIVA, J.; STARKA, T.; MILET, T.; KOBRTEK, J.; ZEMČÍK, P. Robust Silhouette Shadow Volumes on Contemporary Hardware. In 23rd International Conference on Computer Graphics and Vision, GraphiCon 2013 - Conference Proceedings. Vladivostok: GraphiCon Scientific Society, 2013.
p. 56-59. ISBN: 978-5-8044-1402-4. Detail -
2012
PEČIVA, J.; STARKA, T.; MILET, T.; KOBRTEK, J.; ZEMČÍK, P. Souhrnná zpráva za rok 2012 z projektu "Vývoj softwaru v oblasti CAD systémů, 3D grafiky a vizualizace grafických scén". Brno: 2012.
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2011
PEČIVA, J.; STARKA, T.; MILET, T.; KOBRTEK, J.; ZEMČÍK, P. Souhrnná zpráva za rok 2011 z projektu "Vývoj softwaru v oblasti CAD systémů, 3D grafiky a vizualizace grafických scén". Brno: 2011.
s. 0-0. Detail