Detail výsledku

Survey of FOSS 3D/2D Graphics Software Blender Usage in Science, Academia, and Industry

CHLUBNA, T.; VLNAS, M.; MILET, T.; ZEMČÍK, P. Survey of FOSS 3D/2D Graphics Software Blender Usage in Science, Academia, and Industry. The visual computer, 2025, vol. 42, no. 1, p. 1-32.
Typ
článek v časopise
Jazyk
angličtina
Autoři
Abstrakt

Free and open-source software (FOSS) is a preferred tool for individuals and companies.
The advantages of FOSS are minimal expenses, multi-platform and community support, transparent privacy policies, no vendor-related limitations, etc.
Blender is a FOSS computer graphics 3D and 2D editor.
It offers functions such as modeling, animating, video editing, simulations, image processing, scripting, rendering, etc.
It is widely used as a free alternative to existing commercial products.
This comprehensive survey examines Blender and its features and explores its usage in research, academic, and industrial projects, based on hundreds of collected and referenced sources.
A comparison of Blender with alternative proprietary tools was conducted in terms of rendering performance, popularity, support, and feature set.
According to this survey, Blender can be used as an efficient tool in film industry for visual effects composition, for dataset production for scientific experiments or deep learning methods, for educational purposes as a 3D geometrical problems demonstration tool, for the design of industrial models prepared, for example, for 3D printing, usage in augmented or virtual reality applications, etc.
More specialized features are available as community-developed add-ons.
The main reason why Blender is not used more often, is that many professionals are used to other software.

Klíčová slova

Blender; 3D editing; FOSS; animation; multimedia processing

URL
Rok
2025
Strany
32
Časopis
The visual computer, roč. 42, č. 1, ISSN
DOI
UT WoS
001649056600003
EID Scopus
BibTeX
@article{BUT199100,
  author="Tomáš {Chlubna} and Michal {Vlnas} and Tomáš {Milet} and Pavel {Zemčík}",
  title="Survey of FOSS 3D/2D Graphics Software Blender Usage in Science, Academia, and Industry",
  journal="The visual computer",
  year="2025",
  volume="42",
  number="1",
  pages="32",
  doi="10.1007/s00371-025-04281-1",
  issn="0178-2789",
  url="https://link.springer.com/article/10.1007/s00371-025-04281-1"
}
Soubory
Projekty
NGI0 Entrust Hop On, EU, HORIZON EUROPE, zahájení: 2023-06-02, ukončení: 2026-01-31, řešení
Soudobé metody zpracování, analýzy a zobrazování multimediálních a 3D dat, VUT, Vnitřní projekty VUT, FIT-S-23-8278, zahájení: 2023-03-01, ukončení: 2026-02-28, řešení
Pracoviště
Nahoru