Detail publikace

Soft Tissue Simulation for Computer Animation of Vertebrates

DOBŠÍK, M. Soft Tissue Simulation for Computer Animation of Vertebrates. Modelling and Simulation in Management, Informatics and Control, Proceeding of the International Workshop MOSMIC'99. Súĺov: 1999. p. 51-58. ISBN: 80-7100-635-1.
Název česky
Simulace měkkých tkání pro počítačovou animaci obratlovců
Typ
článek ve sborníku konference
Jazyk
anglicky
Autoři
Dobšík Martin, Ing., Ph.D.
URL
Klíčová slova

Forward kinematics, inverse kinematics, skeleton model, articulated structure, deformation model, physically-based simulation, layered construction, biomechanical models, finite element theory

Abstrakt

Frequent topic of current research studies and commercial applications is a modeling, animation and simulation of various parts of a human body. A biomedical applications in this area usually focuses in small part of a bod (selected organ) and simulates its functionality with high degree of accuracy using complex models. On the contrary the computer animation concentrates on simplicity of the model and high computing speed. Usually so called ``inverse solution'' to the motion description is used. The animator defines the trajectory of selected parts of the model; from such motion description the resulting muscle, fatty tissue and finally skin deformations are computed.

Rok
1999
Strany
51–58
Sborník
Modelling and Simulation in Management, Informatics and Control, Proceeding of the International Workshop MOSMIC'99
ISBN
80-7100-635-1
Místo
Súĺov
BibTeX
@inproceedings{BUT192327,
  author="Martin {Dobšík}",
  title="Soft Tissue Simulation for Computer Animation of Vertebrates",
  booktitle="Modelling and Simulation in Management, Informatics and Control, Proceeding of the International Workshop MOSMIC'99",
  year="1999",
  pages="51--58",
  address="Súĺov",
  isbn="80-7100-635-1",
  url="http://www.fit.vutbr.cz/~dobsik/papers/dobsik/mosmic99.ps.gz"
}
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