Publication Details
Rendering fur directly into images
Zemčík Pavel, prof. Dr. Ing., dr. h. c. (DCGM)
Pražák Martin, Ing.
Gutiérrez Diego
Reinhard Erik
ralistic rendering, fur rendering, image based rendering
We demonstrate the feasibility of rendering fur directly into existing images,
without the need to either painstakingly paint over all pixels, or to supply 3D
geometry and lighting. We add fur to objects depicted in images by first
estimating depth and lighting information and then re-rendering the resulting
2.5D geometry with fur. A brush-based interface is provided, allowing the user to
control the positioning and appearance of fur, while all the interaction takes
place in a 2D pipeline. The novelty of this approach lies in the fact that
a complex, high-level image edit such as the addition of fur can yield
perceptually plausible results, even in the presence of imperfect depth or
lighting information.
@article{BUT50943,
author="Tania {Pouli} and Pavel {Zemčík} and Martin {Pražák} and Diego {Gutiérrez} and Erik {Reinhard}",
title="Rendering fur directly into images",
journal="COMPUTERS & GRAPHICS-UK",
year="2010",
volume="34",
number="5",
pages="612--620",
issn="0097-8493"
}