Publication Details
Animated Particle Rendering in DSP and FPGA
HEROUT, A.; ZEMČÍK, P. Animated Particle Rendering in DSP and FPGA. SCCG 2004 Proceedings. Bratislava: Slovak University of Technology in Bratislava, 2004. p. 237-242. ISBN: 80-223-1918-X.
Czech title
Animované zobrazování částicových systémů v DSP a FPGA
Type
conference paper
Language
English
Authors
Keywords
point clouds, rendering, animation, FPGA, hardware
Abstract
This paper presents an algorithm for rendering and animation of 3D point-clouds using FPGA (Field Programmable Gate Array) chip coupled with a DSP (Digital Signal Processor). The point-clouds are sets of graphical data (particles) in 3D space suitable for and perspective for potentially many purposes in modern computer graphics. The paper describes the architecture of the proposed rendering system and a novel approach to rendering and simple animation of large of 3D point-clouds (large sets of particles).
Published
2004
Pages
237–242
Proceedings
SCCG 2004 Proceedings
ISBN
80-223-1918-X
Publisher
Slovak University of Technology in Bratislava
Place
Bratislava
BibTeX
@inproceedings{BUT16912,
author="Adam {Herout} and Pavel {Zemčík}",
title="Animated Particle Rendering in DSP and FPGA",
booktitle="SCCG 2004 Proceedings",
year="2004",
pages="237--242",
publisher="Slovak University of Technology in Bratislava",
address="Bratislava",
isbn="80-223-1918-X"
}