Publication Details
Animated Particle Rendering in DSP and FPGA
HEROUT, A.; ZEMČÍK, P. Animated Particle Rendering in DSP and FPGA. SCCG 2004 Proceedings. Bratislava: Slovak University of Technology in Bratislava, 2004. p. 237-242. ISBN: 80-223-1918-X.
Czech title
Animované zobrazování částicových systémů v DSP a FPGA
Type
conference paper
Language
English
Authors
Keywords
point clouds, rendering, animation, FPGA, hardware
Abstract
This paperpresents an algorithm for rendering and animation of 3D point-clouds using FPGA(Field Programmable Gate Array) chip coupled with a DSP (Digital SignalProcessor). The point-clouds are sets of graphical data (particles) in 3D spacesuitable for and perspective for potentially many purposes in modern computergraphics. The paper describes the architecture of the proposed rendering systemand a novel approach to rendering and simple animation of large of 3Dpoint-clouds (large sets of particles).
Published
2004
Pages
237–242
Proceedings
SCCG 2004 Proceedings
Conference
Spring Conference on Computer Graphics, Budmerice, SK
ISBN
80-223-1918-X
Publisher
Slovak University of Technology in Bratislava
Place
Bratislava
BibTeX
@inproceedings{BUT16912,
author="Adam {Herout} and Pavel {Zemčík}",
title="Animated Particle Rendering in DSP and FPGA",
booktitle="SCCG 2004 Proceedings",
year="2004",
pages="237--242",
publisher="Slovak University of Technology in Bratislava",
address="Bratislava",
isbn="80-223-1918-X"
}