Publication Details

Animated Particle Rendering in DSP and FPGA

HEROUT, A.; ZEMČÍK, P. Animated Particle Rendering in DSP and FPGA. SCCG 2004 Proceedings. Bratislava: Slovak University of Technology in Bratislava, 2004. p. 237-242. ISBN: 80-223-1918-X.
Czech title
Animované zobrazování částicových systémů v DSP a FPGA
Type
conference paper
Language
English
Authors
Keywords

point clouds, rendering, animation, FPGA, hardware

Abstract

This paperpresents an algorithm for rendering and animation of 3D point-clouds using FPGA(Field Programmable Gate Array) chip coupled with a DSP (Digital SignalProcessor). The point-clouds are sets of graphical data (particles) in 3D spacesuitable for and perspective for potentially many purposes in modern computergraphics. The paper describes the architecture of the proposed rendering systemand a novel approach to rendering and simple animation of large of 3Dpoint-clouds (large sets of particles).

Published
2004
Pages
237–242
Proceedings
SCCG 2004 Proceedings
Conference
Spring Conference on Computer Graphics, Budmerice, SK
ISBN
80-223-1918-X
Publisher
Slovak University of Technology in Bratislava
Place
Bratislava
BibTeX
@inproceedings{BUT16912,
  author="Adam {Herout} and Pavel {Zemčík}",
  title="Animated Particle Rendering in DSP and FPGA",
  booktitle="SCCG 2004 Proceedings",
  year="2004",
  pages="237--242",
  publisher="Slovak University of Technology in Bratislava",
  address="Bratislava",
  isbn="80-223-1918-X"
}
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