Course details
Multimedia
MULe Acad. year 2017/2018 Summer semester 5 credits
Definition of multimedia technology, multimedia peripheral devices, connection between signal processing and multimedia, digital signal processors and their features, "case study" of system design with digital signal processor, Windows sound, video, and raster operation API, formats for image and sound digitization, formats for image and sound encoding, image compression, video compression, sound compression, DirectX raster operations, DirectX sound, OpenGL raster operations, multimedia programming interfaces.
Guarantor
Language of instruction
Completion
Time span
- 26 hrs lectures
- 26 hrs pc labs
Assessment points
- 51 pts final exam (15 pts written part, 36 pts test part)
- 10 pts mid-term test (test part)
- 9 pts numeric exercises
- 30 pts labs
Department
Subject specific learning outcomes and competences
The students will learn and understand basic methods of image processing and sound processing as 2D and 1D digital signals. They will get acquainted with compression and decompression methods for image and sound data in PC environment. They will also learn how to exploit programmers interfaces' for image and sound and get acquainted with data formats for image and sound representation and with basic features of digital signal processors. They will learn about raster operations in Windows API, DirectX, and OpenGL and with sound interfaces of Windows API and DirectX, too. Finally, they will get acquainted with the anticipated development of multimedia data processing.
The students will learn to search team partners, to work in team, and to defend their work in public. They will also improve their skills in development tools usage and also in practical C/C++ programming.
Learning objectives
To learn and understand basic methods of image processing and sound processing as 2D and 1D digital signals. To get acquainted with compression and decompression methods for image and sound data in PC environment. To learn how to exploit programmers' interfaces for image and sound. To get acquainted with data formats for image and sound representation. To get acquaited with basic features of digital signal processors. To learn about raster operations in Windows API, DirectX, and OpenGL and sound interfaces of Windows API and DirectX. To get acquainted with the anticipated development of multimedia data processing.
Recommended prerequisites
Prerequisite knowledge and skills
Basic knowledge of C/C++ programming, basics of signal processing.
Syllabus of lectures
- Introduction to multimedia technology, multimedia peripheral devices, prerequisites overview
- Connection between signal processing and multimedia, examples
- Digital signal processors and their features, example of sound processing through signal processor
- "Case study" of system design with digital signal processor
- Windows sound and Video I API
- Windows video II and raster operations API
- Formats for image and sound, digitization, encoding
- Image and video compression
- Sound compression
- DirectX - raster operations
- DirectX - sound
- OpenGL - raster operations
- Multimedia programming interfaces
Syllabus of computer exercises
Introductory lab, introduction to tools (0th excercise)
- Sound filter design and implementation
- Raster operations in Windows API
- Video sequence processing
- JPEG compression - DCT settings
- DirectX interface for sound and image
Progress assessment
Study evaluation is based on marks obtained for specified items. Minimimum number of marks to pass is 50.
Controlled instruction
The monitores teaching activities include mid-term test, evaluated computer excercises, individual project, and final exam. The mid-term test does not have correction option, the final exam has two possible correction terms.