/**************************************************************************\
 *
 *  This file is part of the Coin 3D visualization library.
 *  Copyright (C) 1998-2006 by Systems in Motion.  All rights reserved.
 *
 *  This library is free software; you can redistribute it and/or
 *  modify it under the terms of the GNU General Public License
 *  ("GPL") version 2 as published by the Free Software Foundation.
 *  See the file LICENSE.GPL at the root directory of this source
 *  distribution for additional information about the GNU GPL.
 *
 *  For using Coin with software that can not be combined with the GNU
 *  GPL, and for taking advantage of the additional benefits of our
 *  support services, please contact Systems in Motion about acquiring
 *  a Coin Professional Edition License.
 *
 *  See http://www.coin3d.org/ for more information.
 *
 *  Systems in Motion, Postboks 1283, Pirsenteret, 7462 Trondheim, NORWAY.
 *  http://www.sim.no/  sales@sim.no  coin-support@coin3d.org
 *
\**************************************************************************/

#ifndef COIN_SOVRMLELEVATIONGRID_H
#define COIN_SOVRMLELEVATIONGRID_H

#include <Inventor/nodes/SoSubNode.h>
#include <Inventor/VRMLnodes/SoVRMLGeometry.h>
#include <Inventor/fields/SoSFBool.h>
#include <Inventor/fields/SoSFFloat.h>
#include <Inventor/fields/SoSFInt32.h>
#include <Inventor/fields/SoSFBool.h>
#include <Inventor/fields/SoSFFloat.h>
#include <Inventor/fields/SoMFFloat.h>
#include <Inventor/fields/SoSFNode.h>

class SoChildList;

class SoVRMLElevationGridP;

class COIN_DLL_API SoVRMLElevationGrid : public SoVRMLGeometry
{
  typedef SoVRMLGeometry inherited;
  SO_NODE_HEADER(SoVRMLElevationGrid);

public:
  static void initClass(void);
  SoVRMLElevationGrid(void);

  SoSFBool ccw;
  SoSFBool solid;
  SoSFFloat creaseAngle;
  SoSFInt32 zDimension;
  SoSFInt32 xDimension;
  SoSFFloat zSpacing;
  SoSFFloat xSpacing;
  SoMFFloat height;
  SoSFNode texCoord;
  SoSFNode normal;
  SoSFNode color;
  SoSFBool colorPerVertex;
  SoSFBool normalPerVertex;

  virtual void GLRender(SoGLRenderAction * action);
  virtual void rayPick(SoRayPickAction * action);
  virtual void getPrimitiveCount(SoGetPrimitiveCountAction * action);

protected:
  virtual ~SoVRMLElevationGrid(void);

  virtual void notify(SoNotList * list);
  virtual void generatePrimitives( SoAction * action );
  virtual void computeBBox(SoAction * action, SbBox3f & bbox,
                           SbVec3f & center);

private:
  friend class SoVRMLElevationGridP;

  enum Binding {
    OVERALL,
    PER_QUAD,
    PER_VERTEX
  };

  Binding findMaterialBinding(void) const;
  Binding findNormalBinding(void) const;

  const SbVec3f * updateNormalCache(Binding & nbind);

  SoVRMLElevationGridP * pimpl;

}; // class SoVRMLElevationGrid

#endif // ! COIN_SOVRMLELEVATIONGRID_H
