#ifndef COIN_SOOVERRIDEELEMENT_H
#define COIN_SOOVERRIDEELEMENT_H

/**************************************************************************\
 *
 *  This file is part of the Coin 3D visualization library.
 *  Copyright (C) 1998-2006 by Systems in Motion.  All rights reserved.
 *
 *  This library is free software; you can redistribute it and/or
 *  modify it under the terms of the GNU General Public License
 *  ("GPL") version 2 as published by the Free Software Foundation.
 *  See the file LICENSE.GPL at the root directory of this source
 *  distribution for additional information about the GNU GPL.
 *
 *  For using Coin with software that can not be combined with the GNU
 *  GPL, and for taking advantage of the additional benefits of our
 *  support services, please contact Systems in Motion about acquiring
 *  a Coin Professional Edition License.
 *
 *  See http://www.coin3d.org/ for more information.
 *
 *  Systems in Motion, Postboks 1283, Pirsenteret, 7462 Trondheim, NORWAY.
 *  http://www.sim.no/  sales@sim.no  coin-support@coin3d.org
 *
\**************************************************************************/

#include <Inventor/elements/SoSubElement.h>
#include <Inventor/system/inttypes.h>

class SoType; // lame doxygen "fix"

class COIN_DLL_API SoOverrideElement : public SoElement {
  typedef SoElement inherited;

  SO_ELEMENT_HEADER(SoOverrideElement);
public:
  static void initClass(void);
protected:
  virtual ~SoOverrideElement();

public:
  enum FlagBits {
    AMBIENT_COLOR     = 0x00000001,
    COLOR_INDEX       = 0x00000002,
    COMPLEXITY        = 0x00000004,
    COMPLEXITY_TYPE   = 0x00000008,
    CREASE_ANGLE      = 0x00000010,
    DIFFUSE_COLOR     = 0x00000020,
    DRAW_STYLE        = 0x00000040,
    EMISSIVE_COLOR    = 0x00000080,
    FONT_NAME         = 0x00000100,
    FONT_SIZE         = 0x00000200,
    LIGHT_MODEL       = 0x00000400,
    LINE_PATTERN      = 0x00000800,
    LINE_WIDTH        = 0x00001000,
    MATERIAL_BINDING  = 0x00002000,
    POINT_SIZE        = 0x00004000,
    PICK_STYLE        = 0x00008000,
    SHAPE_HINTS       = 0x00010000,
    SHININESS         = 0x00020000,
    SPECULAR_COLOR    = 0x00040000,
    POLYGON_OFFSET    = 0x00080000,
    TRANSPARENCY      = 0x00100000,
    TRANSPARENCY_TYPE = 0x00200000, 
    NORMAL_VECTOR     = 0x00400000,
    NORMAL_BINDING    = 0x00800000
  };
  
  virtual void init(SoState * state);

  virtual void push(SoState * state);

  virtual SbBool matches(const SoElement * element) const;
  virtual SoElement * copyMatchInfo(void) const;

  static uint32_t getFlags(SoState * const state) {
    return ((SoOverrideElement*)getConstElement(state, classStackIndex))->flags;
  }

  static SbBool getAmbientColorOverride(SoState * const state);
  static SbBool getColorIndexOverride(SoState * const state);
  static SbBool getComplexityOverride(SoState * const state);
  static SbBool getComplexityTypeOverride(SoState * const state);
  static SbBool getCreaseAngleOverride(SoState * const state);
  static SbBool getDiffuseColorOverride(SoState * const state);
  static SbBool getDrawStyleOverride(SoState * const state);
  static SbBool getEmissiveColorOverride(SoState * const state);
  static SbBool getFontNameOverride(SoState * const state);
  static SbBool getFontSizeOverride(SoState * const state);
  static SbBool getLightModelOverride(SoState * const state);
  static SbBool getLinePatternOverride(SoState * const state);
  static SbBool getLineWidthOverride(SoState * const state);
  static SbBool getMaterialBindingOverride(SoState * const state);
  static SbBool getPickStyleOverride(SoState * const state);
  static SbBool getPointSizeOverride(SoState * const state);
  static SbBool getPolygonOffsetOverride(SoState * const state);
  static SbBool getShapeHintsOverride(SoState * const state);
  static SbBool getShininessOverride(SoState * const state);
  static SbBool getSpecularColorOverride(SoState * const state);
  static SbBool getTransparencyOverride(SoState * const state);
  static SbBool getTransparencyTypeOverride(SoState * const state);
  static SbBool getNormalVectorOverride(SoState * const state);
  static SbBool getNormalBindingOverride(SoState * const state);

  static void setAmbientColorOverride(SoState * const state,
                                      SoNode * const node,
                                      const SbBool override);
  static void setColorIndexOverride(SoState * const state,
                                    SoNode * const node,
                                    const SbBool override);
  static void setComplexityOverride(SoState * const state,
                                    SoNode * const node,
                                    const SbBool override);
  static void setComplexityTypeOverride(SoState * const state,
                                        SoNode * const node,
                                        const SbBool override);
  static void setCreaseAngleOverride(SoState * const state,
                                     SoNode * const node,
                                     const SbBool override);
  static void setDiffuseColorOverride(SoState * const state,
                                      SoNode * const node,
                                      const SbBool override);
  static void setDrawStyleOverride(SoState * const state,
                                   SoNode * const node,
                                   const SbBool override);
  static void setEmissiveColorOverride(SoState * const state,
                                       SoNode * const node,
                                       const SbBool override);
  static void setFontNameOverride(SoState * const state,
                                  SoNode * const node,
                                  const SbBool override);
  static void setFontSizeOverride(SoState * const state,
                                  SoNode * const node,
                                  const SbBool override);
  static void setLightModelOverride(SoState * const state,
                                    SoNode * const node,
                                    const SbBool override);
  static void setLinePatternOverride(SoState * const state,
                                     SoNode * const node,
                                     const SbBool override);
  static void setLineWidthOverride(SoState * const state,
                                   SoNode * const node,
                                   const SbBool override);
  static void setMaterialBindingOverride(SoState * const state,
                                         SoNode * const node,
                                         const SbBool override);
  static void setPickStyleOverride(SoState * const state,
                                   SoNode * const node,
                                   const SbBool override);
  static void setPointSizeOverride(SoState * const state,
                                   SoNode * const node,
                                   const SbBool override);
  static void setPolygonOffsetOverride(SoState * const state,
                                       SoNode * const node,
                                       const SbBool override);
  static void setShapeHintsOverride(SoState * const state,
                                    SoNode * const node,
                                    const SbBool override);
  static void setShininessOverride(SoState * const state,
                                   SoNode * const node,
                                   const SbBool override);
  static void setSpecularColorOverride(SoState * const state,
                                       SoNode * const node,
                                       const SbBool override);
  static void setTransparencyOverride(SoState * const state,
                                      SoNode * const node,
                                      const SbBool override);
  static void setTransparencyTypeOverride(SoState * const state,
                                          SoNode * const node,
                                          const SbBool override);
  static void setNormalVectorOverride(SoState * const state,
                                      SoNode * const node,
                                      const SbBool override);
  static void setNormalBindingOverride(SoState * const state,
                                       SoNode * const node,
                                       const SbBool override);

  virtual void print(FILE * file) const;

private:

  uint32_t flags;
};

#endif // !COIN_SOOVERRIDEELEMENT_H
