#ifndef COIN_FLWWIN32_H
#define COIN_FLWWIN32_H

/**************************************************************************\
 *
 *  This file is part of the Coin 3D visualization library.
 *  Copyright (C) 1998-2006 by Systems in Motion.  All rights reserved.
 *
 *  This library is free software; you can redistribute it and/or
 *  modify it under the terms of the GNU General Public License
 *  ("GPL") version 2 as published by the Free Software Foundation.
 *  See the file LICENSE.GPL at the root directory of this source
 *  distribution for additional information about the GNU GPL.
 *
 *  For using Coin with software that can not be combined with the GNU
 *  GPL, and for taking advantage of the additional benefits of our
 *  support services, please contact Systems in Motion about acquiring
 *  a Coin Professional Edition License.
 *
 *  See http://www.coin3d.org/ for more information.
 *
 *  Systems in Motion, Postboks 1283, Pirsenteret, 7462 Trondheim, NORWAY.
 *  http://www.sim.no/  sales@sim.no  coin-support@coin3d.org
 *
\**************************************************************************/

#ifndef COIN_INTERNAL
#error this is a private header file
#endif /* ! COIN_INTERNAL */

/* ********************************************************************** */

#include <Inventor/C/basic.h>
#include <Inventor/C/base/string.h>

#ifdef __cplusplus
extern "C" {
#endif

  /* This is the glue between the FLW and the Win32 API. */

  SbBool cc_flww32_initialize(void);
  void cc_flww32_exit(void);

  void * cc_flww32_get_font(const char * fontname, int sizey, float angle, float complexity);
  void cc_flww32_get_font_name(void * font, cc_string * str);
  void cc_flww32_done_font(void * font);

  int cc_flww32_get_glyph(void * font, unsigned int charidx);
  void cc_flww32_get_vector_advance(void * font, int glyph, float * x, float * y);
  void cc_flww32_get_bitmap_kerning(void * font, int glyph1, int glyph2, int * x, int * y);
  void cc_flww32_get_vector_kerning(void * font, int glyph1, int glyph2, float * x, float * y);
  void cc_flww32_done_glyph(void * font, int glyph);

  struct cc_font_bitmap * cc_flww32_get_bitmap(void * font, int glyph);
  struct cc_font_vector_glyph * cc_flww32_get_vector_glyph(void * font, unsigned int glyph, float complexity);

#ifdef __cplusplus
}
#endif

#endif /* !COIN_FLWWIN32_H */
