/**************************************************************************\
 *
 *  This file is part of the Coin 3D visualization library.
 *  Copyright (C) 1998-2006 by Systems in Motion.  All rights reserved.
 *
 *  This library is free software; you can redistribute it and/or
 *  modify it under the terms of the GNU General Public License
 *  ("GPL") version 2 as published by the Free Software Foundation.
 *  See the file LICENSE.GPL at the root directory of this source
 *  distribution for additional information about the GNU GPL.
 *
 *  For using Coin with software that can not be combined with the GNU
 *  GPL, and for taking advantage of the additional benefits of our
 *  support services, please contact Systems in Motion about acquiring
 *  a Coin Professional Edition License.
 *
 *  See http://www.coin3d.org/ for more information.
 *
 *  Systems in Motion, Postboks 1283, Pirsenteret, 7462 Trondheim, NORWAY.
 *  http://www.sim.no/  sales@sim.no  coin-support@coin3d.org
 *
\**************************************************************************/

#include "SoGLCacheContextElement.cpp"
#include "SoGLClipPlaneElement.cpp"
#include "SoGLColorIndexElement.cpp"
#include "SoGLCoordinateElement.cpp"
#include "SoGLDisplayList.cpp"
#include "SoGLDrawStyleElement.cpp"
#include "SoGLEnvironmentElement.cpp"
#include "SoGLLazyElement.cpp"
#include "SoGLLightIdElement.cpp"
#include "SoGLLinePatternElement.cpp"
#include "SoGLLineWidthElement.cpp"
#include "SoGLModelMatrixElement.cpp"
#include "SoGLMultiTextureCoordinateElement.cpp"
#include "SoGLMultiTextureEnabledElement.cpp"
#include "SoGLMultiTextureImageElement.cpp"
#include "SoGLMultiTextureMatrixElement.cpp"
#include "SoGLNormalElement.cpp"
#include "SoGLPointSizeElement.cpp"
#include "SoGLPolygonOffsetElement.cpp"
#include "SoGLProjectionMatrixElement.cpp"
#include "SoGLRenderPassElement.cpp"
#include "SoGLShapeHintsElement.cpp"
#include "SoGLTexture3EnabledElement.cpp"
#include "SoGLTextureCoordinateElement.cpp"
#include "SoGLTextureEnabledElement.cpp"
#include "SoGLTextureImageElement.cpp"
#include "SoGLTextureMatrixElement.cpp"
#include "SoGLUpdateAreaElement.cpp"
#include "SoGLVBOElement.cpp"
#include "SoGLViewingMatrixElement.cpp"
#include "SoGLViewportRegionElement.cpp"
