/*
								+--------------------------------+
								|                                |
								| *** OpenGL transform utils *** |
								|                                |
								|  Copyright © -tHE SWINe- 2014  |
								|                                |
								|          Transform.h           |
								|                                |
								+--------------------------------+
*/

#pragma once
#ifndef __OPENGLES20_TRANSFORM_UTILITIES_INCLUDED
#define __OPENGLES20_TRANSFORM_UTILITIES_INCLUDED

/**
 *	@file gles2/Transform.h
 *	@author -tHE SWINe-
 *	@date 2014
 *	@brief includes gl3/Transform.h to avoid having gl3 stuff in gles2 projects (seems awkward)
 */

#include "../gl3/Transform.h"

#endif // !__OPENGLES20_TRANSFORM_UTILITIES_INCLUDED
