Publication Details
Implementing contextual biasing in GPU decoder for online ASR
Madikeri Srikanth
VILLATORO-TELLO, E.
Motlíček Petr, doc. Ing., Ph.D. (DCGM)
ZULUAGA-GOMEZ, J.
PANDIA, K.
GANAPATHIRAJU, A.
real-time speech recognition, contextual adaptation, GPU decoding, finite-state transducers
GPU decoding significantly accelerates the output of ASR predictions.
While GPUs are already being used for online ASR
decoding, post-processing and rescoring on GPUs have not
been properly investigated yet. Rescoring with available contextual
information can considerably improve ASR predictions.
Previous studies have proven the viability of lattice rescoring
in decoding and biasing language model (LM) weights in offline
and online CPU scenarios. In real-time GPU decoding,
partial recognition hypotheses are produced without lattice generation,
which makes the implementation of biasing more complex.
The paper proposes and describes an approach to integrate
contextual biasing in real-time GPU decoding while exploiting
the standard Kaldi GPU decoder. Besides the biasing of partial
ASR predictions, our approach also permits dynamic context
switching allowing a flexible rescoring per each speech segment
directly on GPU. The code is publicly released1 and tested with
open-sourced test sets.
@inproceedings{BUT187754,
author="NIGMATULINA, I. and MADIKERI, S. and VILLATORO-TELLO, E. and MOTLÍČEK, P. and ZULUAGA-GOMEZ, J. and PANDIA, K. and GANAPATHIRAJU, A.",
title="Implementing contextual biasing in GPU decoder for online ASR",
booktitle="Proceedings of the Annual Conference of International Speech Communication Association, INTERSPEECH",
year="2023",
journal="Proceedings of Interspeech",
volume="2023",
number="8",
pages="4494--4498",
publisher="International Speech Communication Association",
address="Dublin",
doi="10.21437/Interspeech.2023-2449",
issn="1990-9772",
url="https://www.isca-archive.org/interspeech_2023/nigmatulina23_interspeech.html"
}