Publications
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2025
CHLUBNA Tomáš, VLNAS Michal, BAŘINA David, MILET Tomáš and ZEMČÍK Pavel. Focus-aware compression and image quality metric for 3D displays. Signal Processing, vol. 2026, no. 238, 2025, pp. 1-14. ISSN 0165-1684.
DetailCHLUBNA Tomáš, MILET Tomáš and ZEMČÍK Pavel. How Color Profile Affects the Visual Quality in Light Field Rendering and Novel View Synthesis. Multimedia Tools and Applications, vol. 84, no. 14, 2025, pp. 11079-11095. ISSN 1573-7721.
DetailCHLUBNA Tomáš, MILET Tomáš and ZEMČÍK Pavel. Light Field Video Streaming on GPU. Signal Processing: Image Communication, vol. 2025, no. 138, p. 12. ISSN 0923-5965.
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2024
CHLUBNA Tomáš, MILET Tomáš and ZEMČÍK Pavel. Automatic 3D-Display-Friendly Scene Extraction from Video Sequences and Optimal Focusing Distance Identification. Multimedia Tools and Applications, vol. 83, no. 7, 2024, pp. 1-29. ISSN 1573-7721.
DetailCHLUBNA Tomáš, ZEMČÍK Pavel and MILET Tomáš. Efficient Random-Access GPU Video Decoding for Light-Field Rendering. Journal of Visual Communication and Image Representation, vol. 2024, no. 102, pp. 1-14. ISSN 1047-3203.
DetailCHLUBNA Tomáš, MILET Tomáš and ZEMČÍK Pavel. How Capturing Camera Trajectory Distortion Affects User Experience on Looking Glass 3D Display. Multimedia Tools and Applications, vol. 2024, no. 83, pp. 20265-20287. ISSN 1573-7721.
DetailCHLUBNA Tomáš, MILET Tomáš and ZEMČÍK Pavel. Lightweight All-Focused Light Field Rendering. Computer Vision and Image Understanding, vol. 244, no. 7, 2024, pp. 7-8. ISSN 1077-3142.
DetailCHLUBNA Tomáš, MILET Tomáš and ZEMČÍK Pavel. Out-of-Focus Artifacts Mitigation and Autofocus Methods for 3D Displays. Visual Informatics, vol. 9, no. 1, 2024, pp. 31-42. ISSN 2468-502X.
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2023
CHLUBNA Tomáš, MILET Tomáš, ZEMČÍK Pavel and KULA Michal. Real-Time Light Field Video Focusing and GPU Accelerated Streaming. Journal of Signal Processing Systems, vol. 95, no. 6, 2023, pp. 703-719. ISSN 1939-8115.
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2022
KOBRTEK Jozef, MILET Tomáš, TÓTH Michal and HEROUT Adam. Comparison of Modern Omnidirectional Precise Shadowing Techniques Versus Ray Tracing. Computer Graphics Forum, vol. 41, no. 1, 2022, pp. 106-121. ISSN 0167-7055.
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2021
CHLUBNA Tomáš, MILET Tomáš and ZEMČÍK Pavel. Real-time per-pixel focusing method for light field rendering. Computational Visual Media, vol. 2021, no. 7, pp. 319-333. ISSN 2096-0662.
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2019
KOBRTEK Jozef, MILET Tomáš and HEROUT Adam. Silhouette Extraction for Shadow Volumes Using Potentially Visible Sets. In: International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision (WSCG). Plzeň: Union Agency, 2019, pp. 9-16. ISBN 978-80-86943-37-4.
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2018
JURÁNEK Roman and MILET Tomáš. Souhrnná výzkumná zpráva k projektu NXP Konzultace Computer Vision 3. Brno: NXP Semiconductors Czech Republic s.r.o., 2018.
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2017
JURÁNEK Roman and MILET Tomáš. Závěrečá zpráva projektu NXP-2017-K1. Brno: NXP Semiconductors Czech Republic s.r.o., 2017.
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2015
MILET Tomáš, NAVRÁTIL Jan and ZEMČÍK Pavel. An Improved Non-Orthogonal Texture Warping for Better Shadow Rendering. In: WSCG 2015 - Full Papers Proceedings. Plzeň: Union Agency, 2015, pp. 99-107. ISBN 978-80-86943-65-7.
DetailMILET Tomáš, TÓTH Michal, PEČIVA Jan, STARKA Tomáš, KOBRTEK Jozef and ZEMČÍK Pavel. Fast robust and precise shadow algorithm for WebGL 1.0 platform. In: ICAT-EGVE 2015 - International Conference on Artificial Reality and Telexistence and Eurographics Symposium on Virtual Environments. Kyoto: Eurographics Association, 2015, pp. 85-92. ISBN 978-3-905674-84-2.
DetailPEČIVA Jan, MILET Tomáš, TÓTH Michal, STARKA Tomáš and KOBRTEK Jozef. Summary report for 2015 of project "Software development of CAD systems and 3D data visualization applications". Brno, 2015.
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2014
MILET Tomáš, KOBRTEK Jozef, ZEMČÍK Pavel and PEČIVA Jan. Fast and Robust Tessellation-Based Silhouette Shadows. In: 22nd International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision, WSCG 2014, Poster Papers Proceedings - in co-operation with EUROGRAPHICS Association. Plzeň: University of West Bohemia in Pilsen, 2014, pp. 33-38. ISBN 978-80-86943-72-5.
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2013
MILET Tomáš, NAVRÁTIL Jan, HEROUT Adam and ZEMČÍK Pavel. Improved Computation of Attenuated Light with Application in Scenes with Many Light Sources. In: Proceedings of SCCG 2013. Bratislava: Comenius University in Bratislava, 2013, pp. 155-160. ISBN 978-80-223-3377-1.
DetailPEČIVA Jan, STARKA Tomáš, MILET Tomáš, KOBRTEK Jozef and ZEMČÍK Pavel. Robust Silhouette Shadow Volumes on Contemporary Hardware. In: 23rd International Conference on Computer Graphics and Vision, GraphiCon 2013 - Conference Proceedings. Vladivostok: GraphiCon Scientific Society, 2013, pp. 56-59. ISBN 978-5-8044-1402-4.
DetailKOBRTEK Jozef, MILET Tomáš, PEČIVA Jan, STARKA Tomáš and ZEMČÍK Pavel. Souhrnná zpráva za rok 2013 z projektu "Vývoj softwaru v oblasti CAD systémů, 3D grafiky a vizualizace grafických scén". Brno, 2013.
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2012
PEČIVA Jan, STARKA Tomáš, MILET Tomáš, KOBRTEK Jozef and ZEMČÍK Pavel. Souhrnná zpráva za rok 2012 z projektu "Vývoj softwaru v oblasti CAD systémů, 3D grafiky a vizualizace grafických scén". Brno, 2012.
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2011
PEČIVA Jan, STARKA Tomáš, MILET Tomáš, KOBRTEK Jozef and ZEMČÍK Pavel. Souhrnná zpráva za rok 2011 z projektu "Vývoj softwaru v oblasti CAD systémů, 3D grafiky a vizualizace grafických scén". Brno, 2011.
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