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Ph.D. students are preparing development of the CubeSat satellite at BUT

The BUTCube team succeeded in the new BUT grant competition for Ph.D. students with its project dedicated to the development of a small space satellite. Over the next two years, the team will work on the development and design of a CubeSat satellite and its testing. BUTCube is the first BUT team tasked with the creation of an entire CubeSat. They also plan to use the small satellite to test a number of innovative features - for example, 3D printing with thermoplastics. Members of the team also include Ph.D. students from the Department of Intelligent Systems - Štěpán Rydlo and Petr Malaník. They will be in charge of hardware development - solar panels, battery/power management and the control unit, as well as programming the satellite. However, other FIT students who would be interested in writing a Bachelor's or Master's thesis on this topic can also join the project. You can learn more about the BUTCube project in the zVUT.cz article (in Czech).

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FIT team wins first place in the MAPC - Multi-Agent Programming Contest

A FIT BUT team won the fifteenth year of the most prestigious multi-agent programming competition, MAPC 2021. Consisting of František Zbořil Jr., Václav Uhlíř as the main programmer and doctoral students František Vídeňský and Martin Šůstek, the team succeeded in global competition at the event, which compares different programming systems and approaches to the design of multi-agent systems. The team developed their own system, which succeeded in a series of challenges called Agents Assemble. "In this competition, the agents need to be quick, independent and have the social abilities to cooperate and resolve conflicts. We opted for a more reactive approach in which agents are not burdened by the commitments of previous plans and have the ability to quickly react to unexpected changes in the system. This paid off and our system outperformed other teams who relied on more stubborn agents," explained František Zbořil Jr. The aim of the MAPC competition is to promote research and development in the field of multi-agent system programming. The solutions and results of this competition are then regularly published in scholarly journals.

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Brno International Summer School in Information Technology

The Faculty of Information Technology opens an International Summer School in IT. It will offer courses in cyber security, machine learning and interactive applications to people from around the world. From July 7 to 24, participants will receive theoretical and practical seminars, as well as visits to technology companies or informal trips to interesting places. For more information see HERE.

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The faculty provided its students with equipment kits. It will help them with practical classes

In the past weeks, the faculty prepared around eighty emergency packages which will enable students of follow-up Master's programmes to pass practical laboratory workshops even at home. The equipment kits will facilitate distance learning in the Design of Embedded Systems (NAV) and Principles and Principles and Design of IoT (TOI) courses. "We hope that this will at least partially compensate for the absence of students from laboratories where they would have had this equipment at their disposal. The packages contain a development kit and components for a total of six practice tasks for the NAV course. For the TOI course laboratory workshops, we provided the same development boards as in the NAV course package," described Václav Šimek from the Department of Computer Systems, who prepared the student packages.

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The European SAUCE project involving FIT will provide smart content to help video content creators and game developers

Can digital content be created in a smarter, better, faster and cheaper way? That was the main question for the European SAUCE project, in which the BUT Faculty of Information Technology collaborated with four other universities and three industry partners - Disney Research, a part of The Walt Disney Company, DNeg - the maker of visual effects for many recent blockbuster films, and Foundry - the creator of one of the most popular TV and film post-production programs in the world.

The project has produced a number of innovative approaches based on research into lightfield technology. This technology will make it easier for the film and videogame industry to increase the efficiency of 3D content creation in the future, allowing the content to be reused and adapted to new conditions and user needs. FIT Researchers were involved in research into lightfield processing and its acceleration using state-of-the-art hardware. The project also included procedural animation and a system enabling video and game makers to perform semantic searches in huge collections of existing digital content.

The researchers worked on the European SAUCE project, funded under the European Horizon 2020 program, for three years. Some of the results are presented in a video available HERE.

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