Dissertation Topic

Modern Algorithms of Computer Graphics

Academic Year: 2024/2025

Supervisor: Zemčík Pavel, prof. Dr. Ing., dr. h. c.

Department: Department of Computer Graphics and Multimedia

Programs:
Information Technology (DIT) - full-time study
Information Technology (DIT) - combined study
Information Technology (DIT-EN) - full-time study
Information Technology (DIT-EN) - combined study

The topic concerns algorithms of computer graphics and image synthesis. Its main goal is to research new algorithms so that their features and application possibilities are better understood so that they are improved or newly created.  If suitable, it is possible to work on various platforms, includeing parallel CPUs, such as x86/64, ARM, Xeon PHI, GPU, etc. or other cores in CUDA, OpenCl, VHDL, etc. Algorithms of interest include:

  • rendering using selected computer graphics methods (such as ray tracing, photon mapping, direct rendering of "point clouds", etc.),
  • modeling of scenes and redering using artificial intelligence, including image synthesis using neural netowrks (especially CNNs),
  • processing and rendering of "lightfield" images, their acquisition, or possibly compression, reconstruction of 3D scenes from images and/or video, eventually also fusing with other sensors, such as LIDAR or RADAR,
  • modern algorithms of geometry suitable for applications in cpmputer graphics and perhaps also 3D printing,
  • emerging algorithms of 3D synthesis, holography, wavelet transform, frequency transform, etc.

After mutual agreement, individually selected algorithms can be considered as well as soon as they do belong to the general topic.

Collaboration on grant projects, such as TACR, H2020, ECSEL possible (employment or scholarship).

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